Hollow Moon - New update incoming
HOLLOW MOON » Devlog
Wow, it’s been a long time since I’ve made posts like this. Some time ago I lost access to my computer (which in this case died), for these reasons I was unable to do ANYTHING that had to do with my projects. Anyway, Hollow Moon will have its second update soon, with several updates in terms of content, such as:
- Improved UI: The game’s UI is already improved, now using the Tweening functions of the engine I use, allowing for smoother animations.
- New Art Style: This doesn’t sound like a big deal, but the art (portraits and busts) has been improved, with proportions that actually resemble the original character designs.
- New event: The game has a new event, which takes place in a new area, with new enemies (it seems like I’m filling my mouth, right? but that’s it)
- Improved battle system: OH BOY. The battle system is 2X faster + better, including a new character with unique abilities. TURBO TAG doesn’t work at the moment, as it requires too much of my skill (I’m lazy). New enemies, Aberrations and many things! Voice acting - YES, voice acting, but limited to battle only (I have my reasons).
I believe this update will greatly improve your experience with the game, as I have put all my faith and strength into it, I look forward to seeing the work I have worked so hard to do.
James Magnolia
Get HOLLOW MOON
HOLLOW MOON
Turn-Based RPG game inspired by Persona where attacks can be dodged.
Status | Released |
Author | SaikiSoft |
Genre | Action, Role Playing |
Tags | 2D, Anime, Pixel Art, Short, Turn-based, Turn-Based Combat |
Languages | English |
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